• dafungusamongus@lemmy.sdf.org
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    1 year ago

    Copyright laws desperately need to be updated to account for scenarios like these. Although, to many people piracy is undesirable, I take no issue with anyone using this method to acquire content that is otherwise unavailable.

    • Hogger85b@kbin.social
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      1 year ago

      Yep. A lot of streaming services recently have been taking shows and films off the service and burry them as a tax write off. In my world if they write it off they should have to put it in public domain. If they can still sue people who copy it then it obviously has value to the rights owner still.

      • hansl@lemmy.ml
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        1 year ago

        The regulatory and legal system is mostly reactionary. Eventually someone will be sued or sue one of the services about it and it will be settled and become precedent. Which way is hard to say, but I can definitely see your argument being persuasive.

        • pips@lemmy.film
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          1 year ago

          The problem is essentially how do you define ownership? Is there a right to not make something the copyright holder owns publicly available?

          I think in the cases of abandonware or more recently the moves by media companies to delist certain media for tax benefits, there’s a good argument to be made over forfeiting the copyright, so it’s now public domain and fair game. But I also think for something like the Star Wars Holiday Special, where the creator/copyright holder (not sure about that status post-Disney acquisition) genuinely hates it and does not want it available to the public, the owner should be allowed to restrict access to it.

          • Syrc@lemmy.world
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            1 year ago

            But I also think for something like the Star Wars Holiday Special, where the creator/copyright holder (not sure about that status post-Disney acquisition) genuinely hates it and does not want it available to the public, the owner should be allowed to restrict access to it.

            Personally I disagree on that too. If something has been made public once it should stay public, unless it contains actively harmful information or something.

    • Grangle1@lemmy.world
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      1 year ago

      The only times I allow it myself are in this case (zero legal availability) and for unofficial/fan translations of games not available in your home region/language. Nobody would be getting your money anyway, no theft of compensation/profits there. If any games do become available, though, then we should support them. The more we put our money where our mouth is for a return to market for these games, the more incentive there is for companies to bring more of them back.

      • demonsword@lemmy.world
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        1 year ago

        and they won’t as long as lobbying is legal and legislators are all in the pockets of big companies

  • Mr PoopyButthole@lemm.ee
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    1 year ago

    This kind of thing (and e-waste in general) is why I think we need radical laws about unsupported hardware in general.

    If an electronic device (phone, laptop, etc) stops receiving software support, the most recently available firmware should be made freely available under public domain.

    Apple is obviously the worst offender, but it’s just horrible when you have really great hardware that’s 100% worthless just because the software is unsupported and proprietary.

    The number of iPads, smart home products, and other devices that become e-waste every year is unsustainable. If companies were forced to release the code for free when they stopped supporting devices, maybe they would support them longer. Or at least bother innovating for a change.

  • Candelestine@lemmy.world
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    1 year ago

    Most classic everything is no longer available. This is a function of time and the general human desire to make new stuff. Otherwise antiques wouldn’t really be special.

    If we want our stuff more permanent, this will be a change from the past that we need to specifically enact. Otherwise it’s just people being subtly out-of-touch with how time will eventually destroy not just them, but their works too. Only the influences it left behind echo into the future, for as long as our art does anyway.

  • xenonisbad@lemmy.world
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    1 year ago

    This may be hot take, but I think games are art and are part of our cultural legacy, and making steps that stops us from enjoying us from that legacy should be considered a crime, especially when they put at risk art disappearing forever.

    I would start with simple rules:

    • 5 years after last new copies of the game stops being sold, pirating it stops becoming a crime
    • 10 years after platform (console?) stop being produced, if there is no official emulator available, all emulators of that platform become legal
    • intentionally trying to stop people from buying a game without breaking above rules (for example, selling one copy for price of 9999$) is a crime

    As a result, I would expect all companies to either invest in backward compatibility on unprecedented level, or more likely start porting their games to PC (because they will keep being produced), even if that meant selling copies to be used with emulators. When there is money on the table, or perspective of losing money, corporations are really quick to find solutions.

    • fcSolar@lemmy.world
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      1 year ago

      This strikes me as weird and unnecessarily convoluted. IMO the best solution would be to limit corporate held copyrights to 10 years after first publication or 15 years after creation, whichever is sooner, and limit individually held copyrights to the life of the creator. After that’s up, the work becomes public domain, and people can freely post it without repercussions, meaning the masses will handle archival and distribution essentially without prompting. Simple, with very few loopholes as far as I can see.

    • Ultraviolet@lemmy.world
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      1 year ago

      We need a use-it-or-lose-it clause for all copyrights. If the rights holder is not making a good faith effort to sell copies, they should forfeit their copyright entirely and the work in question goes straight to the public domain. 5 years is generous, I’d make the grace period 6 months.

      • Gray@lemmy.ca
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        1 year ago

        This isn’t necessarily always true. PCSX2, the main PS2 emulator, for example needs a BIOS file that can only be obtained from an actual PS2 (or “illegally”). I’m not sure why that emulator requires it when others don’t. The closest thing to an explanation I could find online just said “legal issues”, but didn’t go into details. That makes me suspect that there was pushback from Sony about the emulator. So if such emulation laws were to be written they absolutely should protect in stone the right to create and use emulators. If a company can find a loophole to block you, they will.

        • tobier@lemmy.world
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          1 year ago

          It’s required because a lot of the functionality of the PS2 is in the embedded software, the BIOS.

          The problem is not the emulator itself, it’s the BIOS which is copyrighted. The emulator is not illegal, but bundling the BIOS with it would be.

      • xenonisbad@lemmy.world
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        1 year ago

        There are legal problems when creating emulators, sure people work hard to avoid them, but I don’t think they should have to do that in those cases, so I specifically wrote “all emulators” should be legal. For example, Dolphin to work requires cryptographic keys that technically belong to Nintendo, so they may be sued for providing them. Some emulators require you to find bios on your own because they can’t legally provide them, and their emulator doesn’t work without it.

        • tobier@lemmy.world
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          1 year ago

          If you bundle cryptographic keys, bios or other copyrighted content then yes obviously it’s illegal.

          It’s not illegal to implement an emulator.