Stalker takes all of the advantages games normally give you and crush it down to “You ain’t important, bullet-cushion.”
Firefights feel like they have stakes and risk is intense. Nothing that happens can just be shaken off, everything needs attention. It’s not a normal FPS.
There’s really nothing like it.
Stalker takes all of the advantages games normally give you and crush it down to “You ain’t important, bullet-cushion.”
Firefights feel like they have stakes and risk is intense. Nothing that happens can just be shaken off, everything needs attention. It’s not a normal FPS.