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Good to see another handheld with trackpads. I can add this to the very short list of devices I will consider as a replacement if my Steam Deck ever carks it.
Good to see another handheld with trackpads. I can add this to the very short list of devices I will consider as a replacement if my Steam Deck ever carks it.
This one has a female protagonist, so I look forward to not being able to differentiate between legitimate criticism about the game, and reviews from man-children that are mad that women exist.
And then if the single player experience bombs, I also look forward to Rockstar pointing to the female protagonist as the reason, and not because they’re pouring all their resources into micro transactions.
The thing about the corporation paying less taxes is a myth. The extra contribution you make counts as revenue in their books, and that revenue is then offset as a donation, making no overall difference to their tax benefits.
That said, it does help them in other ways, mostly around marketing. They can then say they’ve made a massive amount of charitable contributions, when really it was their customers that did so.
As others have said, by making that donation at the checkout, you haven’t really made an informed decision about whether the charity is one you would donate to otherwise, so if that’s important to you you should stop doing so.
The way I look at it, if you are going to make a conscious decision to donate to charities you support, there’s no real reason to round up at the checkout. But if you aren’t really going to be donating otherwise and you’re not struggling financially, you may as well make that small contribution at the checkout.
I use Heroic Games Launcher to run GOG and Epic games on Linux. It’d be great to get some official support, but it’s the next best thing.
Oh, absolutely. I was only commenting on the weird timing, the game was released 2 years after an adult rating for video games was implemented.
We definitely have an odd and often archaic view on things here in Aus. Personally I think the classifications should be a purely informative system rather than something that decides whether or not something should be banned. Films are given much more artistic leeway than video games, and I could rant for hours on the government’s stance on gambling, which is much more harmful than most things you’d find portrayed in any artistic medium.
We’ve had an R18+ rating for video games since 2013, so not sure why Hotline Miami 2 wouldn’t have been able to receive classification.
Funnily enough, I own the game on Steam, so at some point Valve also made the same mistake. But at least they won’t pull the game from my library.
This is useful for countries where the Steam Deck is unavailable but other handhelds aren’t. Here in Australia, Steam Decks are only available as grey imports, and that makes warranty issues a potential headache, but you can walk into most electronic retailers and buy a ROG Ally off the shelf.
That said, I personally wouldn’t buy a handheld that didn’t have touchpads, so I bought a grey import and have had no issues.
I don’t think that’s their goal at all. Otherwise we wouldn’t see any sequels released on PC, that would be a much better strategy for converting players to console. The only reason publishers require their own logins in games, at least for single-player titles, is data collection. Data is very valuable.
They’re referring to Sony’s stance that all their PC releases should require you to have and sign-in to a PSN account. That’s separate to PS+, you don’t need to pay a sub.
A lot of publishers include this requirement on their PC releases, regardless of whether they’re single-player or multiplayer, and I think a lot of people are fed up with having to have so many different accounts.
That probably would be a better solution. Particularly since the rating system is pretty easy to ignore. And if they do start slapping the R18+ rating on games that don’t really warrant it like Mario Party, people will be more likely to simply dismiss the entire system.
I would hope that the government and ratings board wouldn’t be that stupid, but look at how long it took to give us an R rating for video games in the first place.
I think the government could definitely be doing more, but I don’t think it’s a bad thing to force companies to clearly disclose the nature of their products so consumers can make informed choices.
I think the major difference between the two is that in video games, the cost of the loot boxes is deliberately obfuscated through the use of whatever single-use currency the publisher has dreamed up, and made worse by the fact that the currency is only purchasable in select denominations, meaning you’re always spending more than you’re going to use.
You’re not wrong that there are plenty of examples of physical “loot boxes” marketed at children, but at least with those you know exactly how much it costs straight up.
I wish our government would look into the actual predatory practices that these publishers are using in these games, but this is a good first step. At least the EU is looking into it.
Just want to point out that it might not be OP’s fault. The ABC (Australian Broadcasting Corporation, not the one folks in the US will be used to) has a habit of switching the headline depending on whether you’re viewing on mobile or web. I wish they wouldn’t, the clickbait headlines can be a bit of a distraction from otherwise generally high-quality articles.
Just make sure your family has a way to access your account. I very much doubt that Valve or most publishers will care that your kids have access to decades-old games after you’re gone. Although I could see Ubisoft trying to take action out of spite, but that’s only if they’re still around by then, they’re on pretty shakey ground at the moment.
Better option if this is an important issue for you is to only buy DRM-free. You’ll have to wait for most AAA games, but most AAA games these days are increasingly not worth it anyway.
I’d love that link too if that’s alright. Last time I tried to read Konsi in order, I kept getting sidetracked and reading all your other comics. Not saying that’s a bad thing, but it’s not what I set out to do.
To be fair, half of the AAA gaming industry is all about trying to clone the latest successful game with a new coat of paint. Maybe using AI to make these clones will mean that the talented people behind the scenes are free to explore other ideas instead.
Of course in reality, it just means that the largest publishers will lay off a whole lot of people and keep churning out these uninspired games in the name of corporate profits, but it’s nice to dream sometimes.
Thanks for this, I’m going to try this out on my way home. My main use for Gmaps is to determine the quickest way to and from work during peak hour, so keen to see how Magic Earth’s traffic data compares.
Trebuchets aren’t really a tool for defence. They have tremendous range and aren’t exactly speedy to load, aim, and launch.
Unless you meant defence in the same way that a country’s military operations are known as “defence forces” regardless of intent, in which case carry on.
I’m playing through New Vegas right now. I have one of the back buttons assigned to quicksave. I also changed the default camera button to one of the back buttons, because I don’t use it often enough to warrant it being on the bumpers. And I have just assigned one to toggle collision, because sometimes you need that when playing something built in the Gamebryo engine.
It’s funny, I actually was thinking it’s the other way around. Older gamers have a million different things begging for attention, so longer games just aren’t as appealing anymore. Younger gamers can easily find the time to sit down for hours at a time uninterrupted.
In reality, it’s probably somewhere in between. Younger people also gave increasingly smaller attention spans due to social media, so there probably are a growing number of them that just wouldn’t sit with one game for that long.