While I did like what I played so far I just can’t be bothered to start from scratch right now. I’ll get back to it eventually but the backlog beckons and there’s A LOT of titles waiting for their turn.
Don’t Think, Just Jam
While I did like what I played so far I just can’t be bothered to start from scratch right now. I’ll get back to it eventually but the backlog beckons and there’s A LOT of titles waiting for their turn.
Still playing Daggerfall and The Sims.
With Daggerfall it’s more of a research project rather than a playthrough at the moment, will probably go back to playing soon. As for The Sims… were days in the first game always this short? It really feels like there’s barely any time left after coming back from work and taking care of basic needs. Man, if I wanted more of that I would just focus on my own life.
Besides these two I was thinking about going back to Hollow Knight but then I found out I didn’t backup my saves before reinstalling the OS on my desktop. I was half way through the game. I decided to play Medabots: Kabuto for GBA instead.
I played this game a bit before - don’t remember when exactly or for how long though. I also forgot pretty much anything about it besides the Medabot customization system (it’s neat). I’m still not sure whether I like the combat (not being able to select exactly who and where you attack can be a pain) but I got a hang of it and have enough fun to keep playing. It’s also super easy to cheese, at least early on.
Other than that game is pretty dope. Story is simple but fun, music and visuals are great and the already mentioned unit customization add a lot of choice to combat (especially if you’re willing to avoid minmaxing). I honestly didn’t expect to have this much fun with the game.
Good old backwards compatibility. The only GBA cart I ever bought was due to my original NDS, still have it in fact.
Where these two your favorites?
Yeah, Tetris still got it. The DX version was my most played game on the Steam Deck for a few months, despite hundreds of other games waiting the backlog. Kid made a great choice.
Still trudging around Daggerfall. I did touch the story briefly but since my character is mostly non-combat oriented I don’t even have access to the quests needed to progress anywhere (not that I mind).
I also started playing original Sims again. I expected to have a lot more problems getting used to the lack of quality of life changes and features present in the later titles but it’s not too bad so far. I guess I really did take the “just immerse yourself in the world” approach to heart recently.
The only slightly annoying things is the fact I couldn’t get the widescreen patch to work but whatever, it’s not the first game I’ll play in 4:3 aspect ratio.
That’s pretty much my approach as well - finding and figuring out stuff on my own is way more fun.
Didn’t have a chance to play Kingdom Come yet but what I’ve seen and heard makes me optimistic about doing so. The second game is apparently twice as large so here’s hoping your wish comes true on the quality of the experience.
Hmm, considering it already reminded me of the second game (not bad but I did prefer the original, even if it was “worse”) I’ll probably skip this one. Thanks!
They are starting with a “smaller” scale and seem to have a decent enough plan for early access so I hope they’ll take the time to make something worthwhile. We can only hope for now.
I enjoy the feeling that the game is doing it’s own thing when I’m not looking!
There’s that but I also really like the sheer scale of the environments. It’s the only game I’ve played where the world feels like a world thanks to the lack of compression used in other games (in general, not just TES titles). I understand why this isn’t a popular approach, especially nowadays, but it’s definitely something that makes the place feel more real - even without the detail and visual effects of modern games.
Ahh, I see. How is it (in general, as a mascot platformer)?
It can be difficult to get into if you approach it like a modern TES title, that’s for sure. It lacks a lot of quality of life features or unique content compared to the sequels, requiring more imagination and active engagement to make your own fun. That said, if you can overcome these issues it can be a pretty immersive experience. Also, while it’s not as popular as Skyrim, there are a few quest mods available to make things more interesting when you feel the repetition starts kicking in.
I don’t expect to finish the main story nor do I plan to play it every single day for months. It’ll most likely become a game I come back to every few months, when I want to jump back into the medieval life of my current character and play until I get bored again.
Kao the Kangaroo
Which one, original or the reboot?
Thank’s for that! I didn’t know about the project during the Kickstarter phase and at this point I might as well wait and see how the early access turns out (my PC is already on its last legs and it’s made with UE5 which has its issues).
I don’t really have any expectations towards TES6 to be honest - not because it will be bad (I’m sure there will be plenty of people happy with the game) but simply because each sequel moves further away from what I find interesting (less of a “living world” and more of a “theme-park”). Best I can do for now is to play Daggerfall and work on my own small project which will hopefully fulfill some of my needs.
Started playing Daggerfall again. It’s a fresh start, my second… I wanted to call it attempt but I don’t think that’s the right word considering I never intended to finish the game - I treat it more as a world to live in rather than something to complete.
I like it even more this time as I started to lean even more into “just immerse yourself and act as part of this world” approach since my first playthrough. Playing it again also made me really wish there was a modernized version of this concept - here’s hoping The Wayward Realms turns out decent… or just releases in general.
I hope they will but it wouldn’t hurt to nag them about it, just in case.
It might be related to the recently announced move to make Ubisoft Connect completely optional for Steam games.
I’m just speculating since they only mentioned it in regards to The Rogue Prince of Persia (bottom of the page) but they might roll out it to everything else as well? Maybe? Possibly.
Nice to finally have a date. I played the demo a good few months ago and it was pretty great, can’t wait for the full release.
( ゚Д゚)But no one said we can’t cheat!
Here are a few that stuck in my mind throughout the years:
I’m still staying with the last week’s list for the most part.
I’m continuing my low combat Daggerfall
playthrough“lifethrough”. I’m just traveling around and focus on doing everyday tasks for people. It’s nice.Time management in The Sims is slowly getting easier - it’s still a bit of a pain but I’m improving. I’m thinking about reinstalling TS2 to compare whether it’s just me or if these parts of the game were improved there (I genuinely don’t remember as it’s been a while since I played the game).
I’m mostly fine with Medabots: Kabuto combat system now as it can be worked around to some extent. More surprisingly however I’m not as annoyed with random encounters in this game as I usually would be, even though games like Pokemon or Final Fantasy tend to have shorter fights overall. Don’t know what’s the reason for this change but I’ll take it - I’d have a difficult time trying to finish it otherwise.
Last but not least, I’ve been playing a few games of Counter-Strike 2 here and there. I don’t expect to stick with it for long but it was interesting to jump back after few years of not touching the game (the last time I did CS2 wasn’t even out). I’m positively surprised I’m not complete trash despite my break though it’s not like I had any expectations to begin with. No way I can compete with peeps playing it nonstop for years.
Edit: welp, I tried to run CS:GO to check out whether some of my hangups with 2 are new or existed back then but the game won’t even launch. Thanks for the legacy branch Valve.