That, to me, is the real tragedy of Mass Effect, looking back through this new lens. BioWare seems to have borrowed many concepts from Revelation Space, but very little of it is explored with any depth, and none of the ideas are given new twists that improve upon them.
Damn, didn’t expect a thoughtful analysis of Revelation Space and its impact on Mass Effect.
But since Mass Effect avoided most of the extra weird stuff, the ending of Mass Effect 3 never really had a chance to be good.
Ahh, can’t talk about ME without addressing the elephant in the room the controversial ending.
Good read 👍
The original ending was a very “that’s it?” moment.
The actually added a new game-over condition, by allowing you to just shoot the annoying reaper child, to quell the frustrations people felt.
Even in the remaster is still feels like a choice between red, blue, or green color endings.
RIP Marauder Shields, the true final boss of ME3 🙏