• 19 Posts
  • 137 Comments
Joined 8 months ago
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Cake day: March 24th, 2024

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  • Well, you already say it: physics games. They NEEDS to be accurate with their collision detection since they relay on it to the game to be fun. The majority of action games don’t need such accuracy cuz THAT IS NOT FUN. You know how frustrating is to swing your sword in a narrow passage in Dark Souls to it to bounce on the walls?

    Also, is a extremely demanding process to calculate such precise collisions.


  • It was part of my crusade to “Fediverse-sify” my internet experience. I started in Mastodon, then I added a Pixelfed account, then a Peertube one, then this Lemmy account (Which gave me a lot of good experiences) and now I’m trying Loops (a TikTok-like) and Wafrn (a Tumblr-like).

    Overall, I’m in love with the Fediverse.