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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • I was thinking this as well. Action adventure films like it were what got me into filmmaking, yet even I have less than no desire to see it. It’s actually pretty incredible how badly they missed the mark; the trailer just needed open up with Harrison Ford in costume saying something like “why is it always snakes?” followed immediately by the theme blasting up over an action montage. Instead, they chose to show a group of old men talking seriously in a bar, while some utterly stock sounding music underscores it. What were they thinking?


  • VioletTeacup@feddit.uktoDnD Memes@sh.itjust.worksGuilty as charged
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    1 year ago

    I once created a character around rhyming. It was right when they announced centaurs; I decided that the only logical course of action was to make one who only talked in rhyme, so every time he said something, he would immediately follow it with another sentance that rhymed with the first. He was called Hentaur the Centaur. The DM banned me from the game.


  • I’m not OP, but I feel like I want to add on to this if that’s alright. I think it’s often easy to get into this mindset when a trend seems to overtake a lot of the industry. For instance, personally I’ve noticed a common game that seems to get churned out a lot in recent years: it’s open world, but has nothing in it and is given light RPG elements that don’t really add anything. That doesn’t mean every game is like that, of course, but I think it can be easy to fixate on what we’re tired of seeing. Eventually, someone will come up with a new trend, and the empty open world games will fade out, and the cycle will continue as it always has. It’s also interesting to point out that humans tend to remember the past more fondly, so it’s easy to remember old gems and ignore the flops. Anyway, thanks for entertaining my ramble.