Well, good/useful AI integration. An AI that makes games infinitely replayable by changing the story, levels, and characters so they’re 100% unique every time? That could be awesome. Oh man I bet that sort of thing would be amazing if done right in a roguelike game!
AI that tries to figure out how to sell you more loot boxes? No thanks!
Ever since I was a kid after seeing BMO in adventure time I’ve been obsessed with this idea.
A console with an AI that will make new games to play when it’s plugged in and not in use. Then you can favorite the ones that are fun and it will scrap the rest and make more games. One day I hope
Here, have a Dwarf Fortress: https://bay12games.com/dwarves/
(For the roguelike adventure mode, you currently need to get an older version, 0.47.5 or buy the game on Steam, as adventure mode in version 50.xx is still in beta.)
I think what handheld gamers really want is AI integration.
Well, good/useful AI integration. An AI that makes games infinitely replayable by changing the story, levels, and characters so they’re 100% unique every time? That could be awesome. Oh man I bet that sort of thing would be amazing if done right in a roguelike game!
AI that tries to figure out how to sell you more loot boxes? No thanks!
Honestly, I’m just excited for the possibility of NPCs that can have lifelike conversations. Should add a lot to RPGs.
Ever since I was a kid after seeing BMO in adventure time I’ve been obsessed with this idea.
A console with an AI that will make new games to play when it’s plugged in and not in use. Then you can favorite the ones that are fun and it will scrap the rest and make more games. One day I hope
Here, have a Dwarf Fortress: https://bay12games.com/dwarves/ (For the roguelike adventure mode, you currently need to get an older version, 0.47.5 or buy the game on Steam, as adventure mode in version 50.xx is still in beta.)