Which games blow your mind, but only if you know nothing about them in advance?

Best examples I can think of are:

  • Outer Wilds
  • Doki Doki Literature Club
  • The Stanley Parable

What are yours?

(please no spoilers)

  • Coelacanth@feddit.nu
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    12 days ago

    And that’s very deliberate! There are a couple of key rolls very very early that have positive outcomes if you fail them. They’re supposed to teach the player that failure is okay. But it turns out many many people are too afraid of the dangerously red button and the low percentage number so they never even try in the first place, thus also missing the lesson.

    Also that sequence you’re talking about is one of my favourites in the game, it’s so damn funny. Another classic failure is the ice-cop-hat-fuck-show.

    It really is the best book I’ve ever played.