I mean, it’s just variations of similar endings… I’d prefer what Nier Automata did with their 26 endings. Getting an ending because I backtracked, or because I fished, or because I exploded at a very inappropriate time and place… Yeah that’s my kind of multiple endings.
I mean, it’s just variations of similar endings… I’d prefer what Nier Automata did with their 26 endings. Getting an ending because I backtracked, or because I fished, or because I exploded at a very inappropriate time and place… Yeah that’s my kind of multiple endings.
You should definitely play “The Stanley parable” if you haven’t yet
I’ve never been made to laugh till I had tears in my eyes by a game before
spoiler
(following the adventure line / the narrator losing it in the cupboard)
Not the longest, but hands down the weirdest game I’ve ever played, and well worth the money. Now, where did I leave my bucket?
Good suggestion, it’s sitting in my backlog as it is, too.
But ultimately, they are just variations of game over screens or just transitions between acts. Actual endings are like 2 or 3.
26 endinga and awesome music