• mohab@piefed.social
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    5 hours ago

    Amen. I also have a ton of issues with contemporary game design—padding playtime with procedural generation, prioritizing graphics, world size, or narrative over gameplay… etc.

    Nowadays, I feel as if every game tries to compete for “most game” while lacking cohesion and polished ideas.

    And to top it off: non-optimized game size. I’m sorry—I don’t care if your game is $2.99, I’m not downloading 80GBs just to try a game I may refund an hour later.