Got this from a post on the alien site. From previous discussion on Lemmy it sounded like Linux users had good things to say about this game but were discouraged about the upcoming FaceIt implementation such that they wouldn’t be able to join anticheat enabled matches. Those users and Linux gamers on the fence would probably appreciate hearing this news.
With this announcement on the dev team’s community Discord, it appears Linux users will NOT lose access to matches with anticheat.
Source: https://discord.com/channels/303681520202285057/345616096470237186/1129780379218358282
(BattleBit Remastered official Discord server)
If they officially support one distro, how difficult would it be to get working on any other distro? Most of my steam library was never supposed to run on Linux, but that doesn’t stop valve.
Probably only focusing on one distro to have a set of packages and their versions to aim at. Any distro that has the same package versions will probably work.
This is basically what steam did with its linux support with Ubuntu, until they switched distro bases with steamdeck OS.
Hell, a quick glance on steam still shows Ubuntu as the supported OS under most games that have linux versions.
Valve still uses Ubuntu as it’s base for it’s Linux game runtimes. Dev’s are encouraged to use it for developing Linux games, since it guarantees specific dependencies being available. This runtime is a container which comes with Steam and works on any distro.
Valve basically solved Linux problem with too many distros with different deps.
Maybe they target one of those “immutable” distributions to be able to bring invasive anti cheat to Linux. Meaning the same spyware as they develop for Windows based on a closed source, signed, kernel module.
That won’t work since Valve doesn’t want to bake such software into SteamOS.
My guess is that they’ll use FaceIt AC as a server side component to detect cheaters.
I hope so. A user mode unprivileged software part on the client would be OK, too.