Stamets@lemmy.world to RPGMemes @ttrpg.network · 11 months agoMy world shall go unusedlemmy.worldimagemessage-square22fedilinkarrow-up1590arrow-down122
arrow-up1568arrow-down1imageMy world shall go unusedlemmy.worldStamets@lemmy.world to RPGMemes @ttrpg.network · 11 months agomessage-square22fedilink
minus-squareHikingVet@lemmy.calinkfedilinkarrow-up8·11 months agoWe play for 3 hours, maybe 4 when no one has work the next day. 12 hour sessions are a fucking slog. They are hard to get through and are really only good for people who want that. Shorter sessions are less likely to burn you out.
minus-squareEkky@sopuli.xyzlinkfedilinkarrow-up2·11 months agoThree to six hours are pretty standard when doing weekly DnD, but DnD parties (like LAN parties) are also pretty awesome every now and again. But I cannot really imagine purely doing 12 hour games. Weekdays are too short for that, and I prefer keeping weekends free for non-repeating events.
minus-squarethe post of tom joad@sh.itjust.workslinkfedilinkarrow-up1·11 months agoThat’s good to hear. My first ever D&D group did those and i was worried that was normal. I want the character i made to live again someday
We play for 3 hours, maybe 4 when no one has work the next day.
12 hour sessions are a fucking slog. They are hard to get through and are really only good for people who want that.
Shorter sessions are less likely to burn you out.
Three to six hours are pretty standard when doing weekly DnD, but DnD parties (like LAN parties) are also pretty awesome every now and again.
But I cannot really imagine purely doing 12 hour games. Weekdays are too short for that, and I prefer keeping weekends free for non-repeating events.
That’s good to hear. My first ever D&D group did those and i was worried that was normal. I want the character i made to live again someday