• 22 Posts
  • 74 Comments
Joined 1 year ago
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Cake day: July 10th, 2023

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  • Isn’t Reddit currently messing up things with search? And yeah I’d agree with the stable users comment. We shall see what the next few months look like to tell.

    I think that the adoption will mostly work in steps. Lemmy is currently functional, not pretty, not stable, not well moderated, not well integrated with federation, and poor discovery but it is functional.

    Hopefully the next time a wave hits, Lemmy will be more mature and ready to take in more users who will already have communities set up even if they’re small.

    I’m concerned though given the slower pace of updates that’s often complained about though.


  • Tbh it’s the reason I asked. I expected results to look about like this but I’m really interested in the graphs of posts vs active users.

    Posting has exploded. I assume a good portion of that is bots. Bots posting news or reposting memes probably. However, a good portion of that must be users posting as well right?

    I don’t think that retaining about half of the users that joined in the massive wave is bad actually, it’s the trends that come next where we see what happens. If that line keeps going down for the rest of the year, the platform is probably in trouble.



  • This is my main concern about the game. With tech that moves this quickly, you have to understand that game companies who are established are living on the very edge of that debt.

    Like starfield for example. Who knows how old it’s code is from the start of its development. It’s why Bethesda games break frequently and crash often. When you develop games on a 8-10 year cycle, think of how many hardware generations that is. 3 to 4 right? So when you’re talking about building an engine, then running it and building a game, then supporting it, all over the coarse of 15-20 years of coding? It’s a giant mess to program and there’s no way in hell it can be optimized properly.

    Not to mention the massive task of upgrading the game as new hardware and new engine features arrive.


  • Precisely, they’re doing the same stuff as always. Police have a maximum affect on crime in an area. And city police can be particularly bad about certain types of crime where increasing the amount of police can lead to worse effects instead of better ones.

    The protests were in large part a response about the damage that police do to communities and also about how they frequently escalate situations.

    So what I’m speaking to here is that our society correctly pointed out the disadvantages of policing. And then correctly took funds from police. However, not many tools that would serve people better are in place.

    It makes it really easy for “law and order” types of people to just tell us to go back to the same system we had before. And some of those tools take a long time to be effective but we have to start somewhere. Here ain’t it.


  • Well, it continued to increase post-pandemic as well. And even this dip in crime may be a transient state that does not keep decreasing.

    My best explanation for this is that obviously people got desperate and the economy is one of the biggest predictors of crime. So inflation is also partially responsible for crime.

    Not to mention that, despite me being very opposed to conservative narratives, I can see that policing was greatly disrupted by the protests in 2020/2021. They continue to be ineffective in most large cities basically. The US still has a long way to go on handling crime and criminals.



  • I won’t tell people what to do with their money, but it’s clear people have bought in to both of these games existing. And if it were my money, I’d want to believe in these devs. But for the rest of us, these games need to materialize as functional and fully featured releases for us to care.

    And I don’t think the timeline is crazy so far with their development. What’s wild to me is thinking that a newly founded studio, even a well funded one, can knock out a competent single player and MMO with these scopes. It’s slim chances from an outsiders perspective.

    Take a look at what mature and well funded studios are putting out in 2023. The likes of Starfield are actually some of the better cases. I know the incentives are different, but still. So I’m expecting a lot of tooling to need to be done for both these games to exist and exist at an enjoyable playability by the end of the 20s.

    Anyways, im not trying to kill enthusiasm for people who enjoy interest in the project but to everyone outside of that, this isn’t reassuring. All large scope games should be considered to be nonexistent until they hit reviewers hands at this point.


  • I still kind of doubt it’s going anywhere fast. Because a game with this scope has already signed up for some pretty massive post-launch support. Let’s be generous and say it takes them another 2-3 years to develop this single player and another 5-6 to finish star citizen. That’s very generous.

    They started pre-production in 2010. So it’s already been 13 years of development with near unlimited money on SC. So again, add 5 years till a mainstream launch and another 3-5 years of active support and you’ll be well over two decades deep in a single games development. That’s half of someone’s career to develop one game. Now we add another game on top of this.

    The other game is admittedly much easier to develop but still it will take massive amounts of support. If Bethesda can’t do it well, why does anyone think this dev can and in such good time? I have my doubts.


  • I actually think these apps are perfectly fine, I just think that you should have to request the location from the phone and then that request also alerts the kid.

    I’ll paint a different picture for parents in this thread. Gen Z does not have adequate social spaces in which to exist. So when you say “hey I’m going to track you” it’s like oh cool, track me going where exactly? To basketball practice and back? Or to the mall so you can know which store I’m in?

    Parents are gaining more and more control over their kids and I don’t think it’s good. They aren’t independent people. As a kid I hated having zero autonomy, it sucked. So all this is achieving is making kids feel like it’s less hassle to just stay at home and play video games.



  • I think people don’t often factor in that time in a game is just as much or more a cost than money is.

    If I make it super nerdy, my equation for games would be more like fun / (money cost + time cost). But really I don’t actively quantify these things, I just have a sense of it.

    The other thing id say is that games recently are being judged more on how they respect the players time. The max game money cost is locked in at $70, likely for a long time. So the thing being optimized right now is the fun/time part. Not respecting the players time is one of the worst crimes a game can commit in my opinion.

    That’s what I’m hearing about games like Starfield and it’s always been a criticism for games like assassins creed. Like they’re fun games, but the time investment is far too large for what they offer.

    The reason it doesn’t apply to sim games or city builders is because you are largely in control of how best your time is spent. That’s why open world games used to rule Steam for a long time and still somewhat do.

    Anyways that’s my rant.


  • Okay so I fully agree on the use of better AI in games as competitors. The AI in games, though sometimes complex, is lacking in a lot of major games and the difficulty setting just basically amps up their damage and health instead of causing them to outplay you.

    I think there are two solutions to better competitive games that reduces cheating and they’re already somewhat at work.

    The first solution is implementing AI to detect cheating which has been done but very limited in scope. This will require more data collection for the user, but I fully support that if you’re being competitive and not playing casually. Why? Because in person sports also collect plenty of data on you, often even more invasive, to make sure you aren’t cheating. This can be done in collaboration with Microsoft actually because they have the ability to lock down their OS in certain ways while playing competitive games. They just haven’t bothered because no one asks. Same with Linux potentially if someone wanted to make that.

    The second important improvement is to raise the stakes for someone who plays any sort of Esport game. I’m reminded of Valve requiring a phone number for CSGO because it’s easy to validate but raises the difficulty and price of cheating and bans. Having a higher price for competitive games is also entirely possible and also raises the stakes to cheat. The less accounts cheaters can buy, the better. Should it ask for a social security card? No. But I think that system bans based on hardware and IP are also important. You can also improve the value/time put into each account to make it more trustworthy. If a person plays CS for thousands of hours, make their account worth something.

    And a minor third improvement would be: match people with more matches/xp/hours with other people of similar dedication at similar skill levels. That means cheaters will decrease the more you play and a cheater would have to play for far longer with cheats undetected to get to that point.

    There’s plenty that can be done, companies are just doing almost nothing about the problem because cheaters make them money.



  • And for good reason. If they trusted user input and took it at face value even for just the current conversation, the user could run wild and get it saying basically anything.

    Also chatGPT not having current info is a problem when trying to feed it current info. It will either try to daydream with you or it will follow its data that has hundreds of sources saying they haven’t invaded yet.

    As far as covering the companies ass, I think AI models currently have plenty of problems and I’m amazed that corporations can just let this run wild. Even being able to do what OP just did here is a big liability because more laws around AI aren’t even written yet. Companies are fine being sued and expect to be through this. They just think that will cost less than losing out on AI. And I think they’re right.