- Sometimes
- Sometimes
- Both
“My source is that I MADE IT THE FUCK UP”
What’s so bad about the Rust compiler? I know it’s slow, but given all the analysis it’s doing, it makes sense. And, from my own experience, setting correct optimization levels for dependencies along with a good linker makes incremental builds plenty fast.
Hyper Light Drifter in my opinion is a perfect synergy of beautiful soundtrack, ambiance design, atmosphere and gorgeous pixel art. I wish I had enough artistic aptitude to pull something like that off.
Indeed it is! That is why we are blessed to have its power obscured by an incomprehensible CLI, aside from a few most common use cases. Still very worth it though.
If you work a lot with plain-text files (markdowns, office documents CSV etc.) try learning Git. It is a version control tool - it keeps timestamped versions of your documents, so if you edit something wrong, or delete a wrong file you can bring it back by “checking out” a previous version.
It’s a software development tool originally, so learning it might be daunting for a lot of folks - fear not, download a graphical Git client app and look up some tutorials.
I promise once you get the hang of it, it will be hard to imagine doing anything without it.
One of those tools I wish were more popular among people who are not into software/engineering.
Uncharted, especially the final installment. On normal and higher difficulty dealing with the enemies becomes a bit of a chore: they force you to hide a lot, as well as waste entire clips of ammo on a single guy. On easy the game becomes forgiving enough food you too start pulling off cool stunts: swinging on ropes, shooting during a climb/jump, etc.
It’s just more fun on easy.
Thanks, but it wasn’t so bad. I have learned exactly two things from that conversation: 1 - one can brake a dick 2 - some injuries have fascinating stories attached to them
Overall, I wouldl rate this experience 8.5/10 - very enlightening and only mildly inappropriate.
Sausage was fine.
I grew up in a family of medical doctors, it came with its own set of similar challenges. Every problem discussion always revolved exclusively around solutions or practical harm reduction. I suspect God forbade the doctors from talking just for emotional support.
Every problem I ever had (completely normal ones included) was medicalized and pathologized, neatly classified and wrapped in a set of actionable instructions: “this is how you get better, this is how you allow it to get worse”.
I still remember coming home from school and sitting down at the dining table, eating my sausages with buckweed, while my dad, mom and older sister discuss methods and techniques to install a urethral catheter in a person with a broken phallus.
It wasn’t good or bad, it was just weird I guess. Hey, at least I am not scared of blood/trauma/desease, and in a some cases I believe it allowed me to stomach helping people in need, when other people would turn away out of disgust or disturbance.
Outer Wilds, if you haven’t played already. Obligatory warning to avoid spoilers like your life depends on it, go in completely blind if possible.
No idea honestly, I have no experience with Fedora and this toolkit seems to be designed for Steam Deck. At this point I’d try looking for an answer in the toolkits source files - it’s all essentially a bunch of bash scripts moving files around between Proton prefixes, AFAIK
I got my GOG Oblivion running with a mod pack by installing and running Vortex. I ended up using this utility: https://github.com/pikdum/steam-deck/
It allows you to install Vortex in your game Proton prefix (you have to run it at least once for said prefix to exist). Then, after installing mods through Vortex, you use the ‘post-deploy’ script to synchronize some files, and your game is ready.
If you are having trouble, there is also a guide from steam community: https://steamcommunity.com/sharedfiles/filedetails/?id=2941631681
The guide is for Skyrim, in my case it worked fine with Oblivion - I have to believe it should with NV as well.
Good luck!
My first encounter with Linux was in 2007, I installed Kubuntu Gutsy Gibbon on my dad’s computer out of curiosity - I was intrigued by a notion of free OS you can deeply customize.
I have spent countless hours fiddling with the system, mostly ricing (Compiz Fusion totally blew my mind) and checking out FOSS games.
Decades later I switched to Linux full-time. After 12 years of daily driving OS X and working as a developer, I wanted a customizable and lean OS that is easy to maintain and control. Chose Arch, then Nix, havent looked back ever since.
In a game, movie, work of literature or theater, your feeling of awe and immersion is maintained by something called the “magic circle”. It is an area of experience that is separated from normal reality by the proverbial 4th wall.
Everything inside the magic circle is filled with artistic purpose, it works (in good works) to drive meaning and communicate themes and ideas of the art work.
Whenever this magic circle is broken, you suspension of disbelief becomes overtaken by cynicism, and the immersion is gone.
Mundane life is full of this cynicism, because we are not conditioned (anymore) to find mundane reality purposeful, outside of really outstanding and dire situations. We take reality with it’s amazing graphics and narrative for granted, not noticing the magic.
As a fan of HR and MD, I have the original purchased on GOG, but I’ve never played it. Are there any quality of life mods I should know before I drive in?
There is an entire book called “A dictionary of obscure sorrows” by John Koenig, it’s all from there
What is this, a Butcher for ants? He should be at least three times as big!
Long time i3 user, recently switched to Hyprland+Wayland. I just don’t like mice, don’t enjoy using them, and I find the snappiness and responsiveness of keyboard-centric workflows very fun and enjoyable.
I am a software developer, and I am very impatient when it comes to my tools: I like my feedback cycles and interactions to be as tight as possible. This limited study from 2015 showed that developers, on average, spend ~26% of their productive time on stuff that is not related to either code editing or comprehension, including 14% spent on UI interactions. Tiling window manager allows me to streamline most of these interactions through hotkey bindings and shell automation, >!so I prefer spending literal months polishing my dotfiles instead!<