Nice! I started using helix before vim and often I find the helix bindings more logical (like shift for the reverse action e.g. u for undo and U for redo). However often the vim bindings feel quicker (c-i-w vs m-i-w-c). Will definitely give it a go!
Nice! I started using helix before vim and often I find the helix bindings more logical (like shift for the reverse action e.g. u for undo and U for redo). However often the vim bindings feel quicker (c-i-w vs m-i-w-c). Will definitely give it a go!
Thanks, my works’ codebase feels old now.
I also cannot name him from the top of my head…interesting
They don’t call me AbstractJokerAdapterFactoryProxy for nothin’
And the problem is about executing programs in windows. This is not about memory-safety.
A bunch of other languages are affected as well as noted by @colonial@lemmy.world.
Ah the famous scissors-package problem - Now we finally know which came first!
I didn’t know gleam.io, but knew gleam. So it depends on your bubble I guess…
You mean like Tauri?
False positives happen - especially in the beginning but firmwares like QMK and ZMK have all kinds of smart behaviors that can be adjusted to fit the users needs.
I have - no problem doing this with qwerty also. It put me on a journey to minimal keyboards. What motivated me was eliminating unnecessary keys and reducing hand movement . Needless to say I really like it.
And both are written in rust
Nice. That gave me compiz flashbacks
Your numbers are convincing, you must tell the truth
I felt the same way. Based on this alternatives suggestions post, I installed Aves and it looks quite promising.
Thanks for saving my time.
Have you tried Piped? It can be self hosted, but there are also public instances. Features also include Playlists and Feed, probably also History. Maybe you need to create an account for that. Never tried that, because I use it through the Android App LibreTube which also has these features without account.
Nice build! Make sure you also post it on !mechanicalkeyboards@lemmy.ml
As a dev I’ve been on both sides to be honest. Especially when there is pressure to finish the next task. I think it needs good planning to create enough time for these things.
In the end bad devs will still shut you up about things they are not interested in fixing…