that pressure tho
that pressure tho
A passive, careful engagement is very different from crossing swords with heavy hits and swords sliding along each other or blocking.
When I see armor fights I always think of how exhausting it would be very fast. I’d love to see exhausted people gasping for air. :P
Still, blunt weapons can still be 1-hit KOs or heavy hitters. But you don’t see that either.
Recently, I’ve been mindful of how long fights are in movies.
Sword fight? Fanning at each other, crossing and smacking swords. Maybe even walking around each other. I don’t think that’s how a real sword fight would look.
Fights where it’s mostly talking. Talking and talking. Nobody would fight like that.
Fist fights without a smack and dead. It’s fancy movement - only because of the shaky camera and cuts of course. Give me back Jackie Chan or smack them once and they fall over.
I also dislike noticing the wire-guided movements. Fast acceleration and you can see them balancing in the air lifted by wires. Wires removed after-the-fact, but it’s such unnatural movement.
And of course, the classic gunfight where nobody hits anything.
Or any monster chase or fight. If a giant monster chases you it’s faster and instant-kills you. But not in movies.
It’s certainly prevalent.
I don’t see any generation of gaming. Maybe because I don’t buy and play on consoles. Even consoles have started to lose generations with backwards-compatibility, re-releases, upgrades, and digital stores.
I play what interests me. And I buy even more than I play of what interests me.
The idea of having enough or too many games to play, I think I reached on about 1.3k games in my Steam library. Because a year has 365 days, so 1300/365 = 3,56, so I could play a different game every day for 3 years. That’s unrealistic to match [for me]. Now I have 3.8k games in my Steam library. Which is fine by me; I support what looks interesting to me, and maybe I’ll get to them, or some I prioritize, and some are bundled noise or freebies.
I’m not going to stop stumbling over new and interesting games though. And most certainly not evade them when I stumble over them.