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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I’m gonna assume that this is because they are Microsoft now. They use a ton contractors on everything these days instead of actual employees but the catch is contractor can only stay there for 18 months and then have to leave or get hired so any experience on the project gets thrown away. Moving to unreal allows them to bring on a wider group of dev contractors so hopefully the ramp up isn’t as long. This is just a theory but the same thing happened to Halo since that’s moving to unreal to. If they just retained actual talent this wouldn’t be a problem and the games wouldnt suck as much even if engine was less advanced.







  • The most recent plans included using a hotspot but now they are trying to unbundle everything on their new plans to ‘save’ you money by letting you only pay for what you want. Using a hotspot is costs $10 more a more now if you switch to the new plan. If you actually turned on everything that was already included you’d be paying more than now so you not even really saving anything either.