ProfessorOwl_PhD [any]

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Joined 1 year ago
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Cake day: August 21st, 2023

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  • Just produce some evidence. I’m sure it’s easy, it’s not like you’d have to resort to something weird like pointing at a fraction of a percent difference between censuses as evidence of a genocide.

    Just to be clear, that was sarcasm and is what the allegations of genocide are entirely based upon - dig into any allegations of uygher genocide and you can link back to Adrian Zenz’s “study”.










    1. assets plural

    a. the property of a deceased person subject by law to the payment of his or her debts and legacies

    b. the entire property of a person, association, corporation, or estate applicable or subject to the payment of debts

    1. ADVANTAGE, RESOURCE

    a. an item of value owned

    b. assets plural the items on a balance sheet showing the book value of property owned

    Hey now, something strange is going on here - see, when I visit that page, there aren’t just 3 items. Now, you wouldn’t be selectively ignoring parts of your own source to paint a certain narrative, would you? Because the 4th item I see is

    4 : something useful in an effort to foil or defeat an enemy: such as
    a : a piece of military equipment

    b : spy

    I’m sure you simply… overlooked it in your excitement. Now you’re aware though, I’m sure you’ll be happy to correct your comments.



  • People love to talk about self reliance without thinking about it too hard - you’re not on your own, you’re entirely dependent on cooperating with others for your way of life. You did not builld you house, your car, your clothes, your bed. You did not grow your food, you did not mine the oil in your plastic products, nor refine it into them. You do not generate the electricity that powers your home and devices, you did not build the generator or infrastructure that brings power to you. Even the smallest things - the cutlery you use to eat, the soap you wash with, the bed you sleep on - were made by others for your use.

    Self reliance is a capitalist myth that’s inherently disproven by modern civilisation.






  • ProfessorOwl_PhD [any]@hexbear.nettoMemes@lemmy.mlLost and found
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    1 month ago

    No, the majority are about specific history or culture, usually local. Natural History Museum covers nature, Science Museum covers science, Leeds museum covers the history of the city of Leeds, Crab museum covers worker’s movements. The British museum is really the Stuff The British Stole museum.


  • like a reddit thread talking about being able to do 520 damage in one attack, some chatter about a “resentment witch” being able to make power word stun or color spray effectively permanent, and a youtube video by the rules lawyer about “OP builds”, so it seems like there’s at least some system exploitation going on.

    Surprisingly, as OP as they seem, they’re entirely in line with the intent of PF2e. 520 damage might seem like a lot, but it takes a specific enemy type, some prebuffing, 4 actions (plus any necessary movement) to prepare, 4 spells from 3 other characters, 2 more actions to execute the attack, and some incredibly lucky rolling - an equal level wizard can just use 2 actions to cast the 10th rank spell Cataclysm, and with similar dice luck deal 420 damage. 480 if the target is swimming. That’s just level 20 PF2e.
    Similarly, the resentment witch is just meant to make those conditions permanent - enemies of a higher level than the party have their success level against those saves increased, so while they can be a huge boon, they’re unlikely to do much against enemies they’d really turn the fight against - being able to extend what effects they can land makes incapacitation spells worth potentially wasting on bosses, with the high chance of the spell doing nothing and the ability not even coming into play being the trade off for the power of the ability. Even if the spell does land, it’ll be a lesser version of the effect that is extended.
    I don’t watch the rules lawyer, but from his interaction with the PF2e subreddit I’m pretty confident it’s a clickbait title - they’ll be powerful builds, but entirely within the intentions of the system, and ultimately as useful in game as most other builds.


  • I’d disagree on the second part, because of my other example, PF2e - the original had most of 3.x’s problems, but the code-like specificity of 2e is really showing it’s possible to stop stuff slipping through the cracks. There is a level of interplay between crunch and the possibility of exploitability, but I don’t think it’s as strict as bigger systems and more rules inherently lead to more exploits.