

“Key franchises”? And they don’t think WW is a key franchise? Out of all their films from the past few years, the WW ones have been some of the best. If they don’t want to do anything with it, they don’t deserve the IP.
“Key franchises”? And they don’t think WW is a key franchise? Out of all their films from the past few years, the WW ones have been some of the best. If they don’t want to do anything with it, they don’t deserve the IP.
I’m not sure if this counts as gameplay mechanics or rather narrative structure, but games like Outer Wilds, Fez, Tunic, where the exploration and discovery of the game is the end goal of playing the game, not just getting to the game’s end state.
I’m not sure if there’s an accepted term for these games, but I’ve always thought of them as “archaeology” games. There’s a bunch of stuff, both plot and gameplay, that is hidden (sometimes in plain sight), until you discover it and find out what meaning it carries.
It’s honestly not amazing. It’s a third person shooter across multiple different levels of built up environments, offices, corridors. The enemy AI is pretty terrible, and although there are different tactics you can use to “hack” and take over enemies or melee, it’s usually just easier to shoot.
But the parkour style navigation stood out. You can do wall jumping, which I was not expecting, and there are hidden pickups you can explore and find. And the open environments are nice (the corridors can feel a bit samey after a few levels).
It feels like one of those tie-ins that, had the dev team had more time to explore, balance, and really make it into its own game, might have been really good.
I’ve downloaded some old PS2 era games. Some of the gameplay is quite dated, but I really enjoy the retro feel of the environments and graphics. Perfect photorealism isn’t always necessary to enjoy a game. I’ve been playing Burnout and Ghost in the Shell SAC.
Just use PCGW for that https://www.pcgamingwiki.com/wiki/Avowed#Game_data
Maybe if he wans to be able to make games for longer, he needs to dial it back and get a manager that can plan to reduce the amount o crunch needed, ideally to zero. The attitude that crunch should be normal in creative projects is atrocious and needs to go.
To all the people saying they should release server source code: You don’t even need to do that (as nice as it would be). At the very basic level all that is needed is:
magic databases containing the location of every flower shop cross referenced by geolocation and joined to the magic database of endangered beetle habitat
Open Street Map has entered the chat
looking at the junction points on that diagram only one side of the axle would change track if the switch was pulled resulting in a derailment so you could ignore the possibility of hitting the people in the middle thereby reducing this example to two parallel but unconnected trolley problems
i choose to kill whoever calls them trolleys and not trams
I find it immensely infuriating that the article’s byline shows they are reporting from ‘London’ when in fact this happened not just in a different city, Edinburgh, but in a completely different country, Scotland.
Sad about the pandas, there are far too many people that simply can’t be trusted with fireworks. Limiting it to a single night in dedicated display venues run by licensed organisations wouldn’t remove the noise entirely, but it would reduce the frequency and would probably help all animals.
That 2012 one looks like I’ve focused it as a UI component. I need to get out and touch some grass.
According to the 3 criteria mentioned in the article, YouTube wouldn’t need to be banned, logging in to YouTube would be banned. YouTube is still functional (mostly) when logged out, and wouldn’t violate those 3 criteria. The other services mentioned, like gaming, would be banned.
You can’t misgender a brand. You can’t deadname a brand. You can’t befriend a brand.
Women are a better person to be in the past than a good quality piece of wood
100% online games in the past were perfectly playable even after developers / publishers ended support. Online only games dying is a relatively recent invention. This petition is asking for consumer protection to return to the norm where a purchaser of an online game always has the choice of being able to play it in some fashion.
A game developer could do this by releasing a server application. They could even do this at the barest minimum by releasing documentation describing how the server ought to work, to allow for reverse engineering.
The Stop Killing Games campaign as a whole isn’t asking for perpetual server access, just to ensure that games stay in some sort of playable state.
Instead of arguing about 0Mg vs 0mg - use the best of both and upset everyone: 0ᴍg
If you use Organic Maps you may be interested in https://streetcomplete.app to help fill out the map
At this point the web is about as complex as an operating system in terms of complexity. That needs really strong specific standards in order for it to work, and in turn projects like web browsers are huge and complex.
If someone wanted to build a web browser that only followed the simpler parts of the specifications, it wouldn’t work for many websites* and people would not use that browser.
*Whether or not sites need to be so complex is another question entirely, but the reality right now is that they are
Answer wrong. The more of us humans that answer wrong, the less accurate we need to be to get past these stupid things. If google want me to do work for them, they can pay me.
I thought steam had some sort of t&c agreement where you had to price all copies of a game the same no matter the store they were on. surely this would violate those rules. or am I misremembering that?