I already know C/C++, I love them but I never use them again. Rust’s borrow checker is still active in unsafe Rust, combined with Miri it detects most UB, leaks and various other problems. For instance I’m building a allocator now in Rust and i know it compiles and Miri didn’t complain, sure i can do it in C and use Valgrind but Rust makes it a dream.
I know for Odin there are 3 tools i was looking at which could validate it for UB and leaks at runtime, but what attracts me to Odin is the fact it’s not OOP and simple. I’m considering using it because i will be more debugging my game, rather than the language (to quote Zig).
But all that being said I’m good with Rust and it’s tooling, so I’m probably going to remain with Rust. But yours and everyone’s opinions is helping me form this so thank you!!
Yes and although since originally posting, I’ve began to lean towards Rust. My son wants to learn how to program and Odin will be great for him <3