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Joined 1 year ago
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Cake day: June 27th, 2023

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  • Anarchists develop structures and agreements that discourage concentration of power

    MLMs believe that they must use the state, capitalism, and by extension coercive control

    Are these not different words for the same fundamental concepts?

    I fail to see how “the state” and “capitalism” aren’t just a more developed form of “structures” and “agreements”. And if the community decides punishment is an appropriate response to breaking an “agreement”, how is that any different from “coercive control”?

    And if you’re community gets large enough (say even like a couple hundred people), how are any decisions gonna get made even remotely efficiently?

    Feel like you’re a hop skip and a jump from a representative democracy. And as soon as bartering becomes too inconvenient, I’m sure a new “agreement” still be made to use some proxy as a form of current and boom now you’ve got capitalism too.



  • If someone makes a dangerous product, it is reasonable to expect them to include appropriate safety features to reduce the risk their product poses to society.

    The “victims” here aren’t the automobile manufacturers, they’re the people whose cars got stolen and those who were run over by a reckless joyrider or shot in a drive-by enabled by criminals having easy access to insecure, easy-to-steal vehicles. These are all people who wouldn’t have befallen harm if these vehicles had standard anti-theft features.

    The reason nobody’s talking about suing bike manufacturers is because nobody was stealing bikes and riding around shooting people or crashing through the sides of buildings.

    I think there is absolutely a legal argument that anti-theft features are critical safety features in cars, specifically. Not sure whether that argument will hold up in court, but it’s not anywhere near as straightforward as “bike manufacturers don’t have to care about theft, why should car manufacturers?”





  • h14h@midwest.socialtoMemes@lemmy.mlLTT, now sponsored by BP
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    1 year ago

    LMG (Linus Media Group) was making careless mistakes and publishing a lot of inaccurate data, sometimes going as far to not recommend or label a product as “bad” after misusing it. This was likely due to an unnecessarily rushed pace of video releases that came from prioritizing sponsor revenue over accuracy, which many feel is a pretty massive ethics breach for a news outlet that is marketing itself as a home for highly objective, data driven content (LTT Labs).

    Gamers Nexus called out this behavior in a 40 minute video which kicked off all the drama, and Linus posted a kneejerk response on the LTT forum where he largely defended his behavior and conclusions and badmouthed Gamers Nexus for going public with these criticisms instead of sharing them privately.

    A few days later, LTT put out a video that was almost entirely LTT leaders other than Linus admitting how bad everything was, sharing some details on their processes, and committing to being more transparent & taking a week off uploading videos to rework things. But the video also included some tone deaf moments, like a plug for merch and Linus talking for a bit where he sort of apologized but didn’t really talk for long enough to acknowledge all of his fuck ups. He did say “I’m sorry” at one point which was pretty meme worthy.

    The video was also monetized when it went up and the description had links to their merch store in it, which people called out as slimy and LTT subsequently removed.

    Different people have different conclusions – some think it was a total non-apology, but I personally am satisfied. To me all their issues were the result of bad processes/automation run amok, so their commitment to reworking their processes and being more transparent about them with the community is exactly what I wanted to see.

    But that’s just me – I think there are many valid conclusions that can be drawn from this.

    Edit: There was also a reddit post on Reddit made by a former employee, Madison, that made allegations of sexual harassment. If true, these would be extremely damning, and to my knowledge LMG has not spoken on them yet. I also am just learning about this, so I don’t know whether these statements have been corroborated by anyone.





  • I really hope stepping down as CEO leads to Linus surrounding himself with people he trusts to call him out when he’s missing something.

    He strikes me as the kind of person who is susceptible to a few certain mental traps you kinda don’t want to see in a leader of a large influential organization:

    1. Taking an “ends justifies the means” mindset (e.g. stepping on the “growth” gas pedal and accepting sloppiness because it will get better later with Labs)
    2. Letting “objective facts” justify big subjective decisions w/o much consideration (e.g. thinking the Billet Labs video didn’t need to be re-shot because the “objectively” product rec conclusion wouldn’t have been different)
    3. Substituting actual solutions to problems w/ commitments to solving them (e.g. implementing “Accuracy KPIs” instead of slowing the pace of video releases)

    None of these constitute outright malice, IMO, but boy can they lead to a problematic working environment.

    I’m sure there will be quite the flame war as a result of this, which I think is a bummer. Linus strikes me as someone who’s acting in good faith, but has an unshakable habit of making rushed decisions without considering the full scope of their impact, and is (or has been) lacking the appropriate feedback structure to help him learn to either a) make more thoughtful decisions, or b) fully delegating those decisions to folks who are better equipped to make them.

    Here’s hoping this leads to positive change.


  • I try to structure my commits in a way that minimizes their blast radius, which usually likes trying to reduce the number of files In touch per commit.

    For example, my commit history would look like this:

    • Add new method to service class
    • Use new service class method in worker

    And then as I continue working, all changes will be git commit --fixuped to one of those two commit’s hashes depending on where they occur.

    And when it’s time to rebase in full, I can do a git rebase master --interactive --autosquash.


  • I’m absolutely thrilled to have sync on the Fediverse, and will happily pay for a yearly subscription to help ensure LJD has sufficient compensation to keep the app up-to-date with whatever changes come to the Android/Lemmy APIs years down the road.

    The problem with (even excellent) free apps for platforms like this, is they require consistent maintenance to keep up with both the platform they run on (Android), and the platform they serve content for (Lemmy). That is not a trivial amount of work, and is absolutely deserving of continued, recurring compensation IMO.

    A one-time payment might make sense for a simple native game that gets produced once, has no web component, and never needs another update for its entire lifetime, but not for this. You aren’t paying for a singular product, you’re paying for a service. You wouldn’t go to the barber and winged about needing to pay every time I get my hair cut.



  • This.

    I think of buses as the caterpillar to a tram’s butterfly.

    You can start with a comprehensive bus network, and as a particular route stabilizes and the bus starts struggling to meet throughput needs, that is an indicator that a tram may be worthwhile.

    Starting w/ a tram line is a pretty big financial bet that it will be useful/needed, as once you build it, you’re locked-in to that specific route.