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Joined 2 months ago
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Cake day: November 20th, 2024

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  • I don’t see patient as “letting it slide [off]”.

    These days I don’t really buy things ever, I mostly play free games if even that. Less hopeful of the industry, feel like I wasted money. Later purchases were more patient, but disappointment there only slowed it even further.

    This is a me problem (and a lack of income), but I sort of see it as being patient to a fault.

    something gets done and completed

    I am talking within the context of mental/physical health issues and never having made anything close to a game. Personal despair, isolation, lacking viable options, collapse.

    So it’s more of an existential crisis. I am guessing there are probably some idioms about learning/practicing survival skills when the ship you’re on is already sinking.


  • The topic and community have an unfortunate overlap for me, “patient” probably means I’m not doing it beyond some scattered attempts.

    I have lurked with the ideas on different low-resource solo-dev specializations. I feel like the pieces are mostly there for me (Godot 4.4 will be closer to that), though I still need to put a lot of work in for no clear end-goal (I don’t really want to really sell something, even if I could).

    And thinking about the future (gestures broadly) just makes me feel like

    A low-poly, vertex color-only model of a tail-less gecko, pathetic-looking and purple under its eyes. The origin lines from the software Blender can be barely seen

    Personal issues sure don’t help.

    Also, an in-engine screenshot



  • According to the label? I just checked most of it (GV, McCormick) has no info whatsoever.

    The exceptions are spice mixes (rotisserie chicken, old bay) and a single expired bottle of Durkee celery seed (maybe their other spices are like this, but afaik this is the only one we have).

    Best I can do is try different spices when sautéing vegetables.



  • Undiagnosed (aside from TTT at home) EDS/POTS here (mild), I biked enough to notice a difference but I didn’t hit the point where it aligned with this post (maybe because I don’t really sweat, stress on my body changes the effect?). Even with inactivity, muscle loss is not an issue for me.

    Though the biggest issue with cycling for me is that I don’t really have (m)any destinations, distance makes most trips not viable for what they are (particularly factoring in return trip) or add complication when it comes to hours or weather. Daylight savings ending combined with shorter days ruined it for me, too.




  • My assumption here is that sugar would need to be dissolved, mixed, and emulsified with more care/difficulty than hfcs. Though if there is any issue here it might not be present until a product has sat on the shelf (or in your house) for too long. Also for gritty, I was thinking more for something like ketchup or other sauces.

    I’m also not saying this is a fault of sugar itself, but that hfcs allows highly sweetened products to be produced more easily (which may present said issue if high sugar content is kept 1:1 despite no longer using hfcs).








  • Yeah, I feel like the remakes lost some charm specifically when it comes to rendering tech (vertex colors, losing Spyro’s skyboxes feels like a crime). Particularly with the new data bloat.

    Also with the examples I'm not sure I like the new sounds

    (faster/higher-pitch… and they sound re-done? If they’re the same are they just better at very low sample rate?), looked it up and people were saying they didn’t like the mixing (new is more muted/subtle).

    That, and it seems re-makes don’t really fix core issues (Medievil’s remake).

    I think the original tech/limits can be taken further aesthetically for a different workflow (very general/sparse use of textures), especially in the modern era. Still undecided on some artistic/technical choices, but I have much more here than I do in the ways of (low-scope) starting project ideas that I like.

    not-very-polished

    The entire scene is low-poly with colors defined using the mesh itself,  also the image is optimized for color to reduce data, resulting in dithering patterns. In a gray room with black and white triangle tiles, there are 6 badgers of various sizes standing and facing the viewer. Similarly, there are 5 eyes floating in the air one of which is not fully opaque. There is 1 banana on the floor.




  • insomniac_lemon@lemmy.cafeto196@lemmy.blahaj.zoneNintenrule
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    2 months ago

    Yes, because of the over-the-top “personally traveled” bit… and it’d likely end with DMCA.

    Though looking at just one list of Nintendo’s mass takedown of free fan-games, it seems very likely* it directly resulted in many children being terribly upset (and maybe thinking they’ll be sued/jailed)… even if they made their own assets, just because they included a trademarked term in the title/description for something they just wanted to share with their friends. (I’m sure many did use assets, but we are likely talking about decades-old material here)

    So it’s not that big of a stretch, it’s just not guaranteed that we’d hear this much about it.

    *= judging by FNAF/sonic crossovers, content/spelling of titles, creepypasta stuff, and likely terrible art if you can still find more than a URL