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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • Pillars of Eternity was moddable only because it was written in C# (Unity iirc), making it possible (though not straightforward) to more or less modify the code however you want. So a mod was essentially a bunch of overwritten classes.

    A game that you could literally just fork on GitHub and change things would certainly be moddable in a sense… Handling multiple mods without conflicts, however, is another thing. For that you need a proper modding interface, like the original Baldur’s Gate or Skyrim.


  • I’m the same way. I play music solely for fun, by myself. I love playing with others as well, but even in the times in my life when I was lucky enough to be able to do that I still would play music by myself. Common attitudes about music are really toxic imo. Music is at its best when it is free, live, amateur, and enjoyed alone or with close friends, not for an audience with outsized expectations based on the ubiquity of recorded professional music.