Apple fans are starting to return their Vision Pros::The return window for the very first Apple Vision Pro buyers is fast approaching — and some have taken to social media to explain why they won’t be keeping their headsets.

  • squid_slime@lemmy.world
    link
    fedilink
    English
    arrow-up
    134
    arrow-down
    15
    ·
    10 months ago

    These are the same complaints most report for most vr headsets, headaches, nausea and dry eyes… Disappointing article.

    • NevermindNoMind@lemmy.world
      link
      fedilink
      English
      arrow-up
      69
      arrow-down
      2
      ·
      10 months ago

      Some are, sure. But others have to do with the weight. The most interesting rationals for returning it are because it’s shit as a productivity tool. So if you can’t really use it for work, there aren’t many games on it, then why are you keeping it? At that point it’s just a TV that only you can watch (since it doesn’t support multiple user profiles).

    • JaymesRS@literature.cafe
      link
      fedilink
      English
      arrow-up
      46
      arrow-down
      7
      ·
      edit-2
      10 months ago

      The other thing I keep hearing is that it’s a super expensive purchase that people don’t know what to do with once they’ve got it. I’m old enough to remember when they said the same thing about early home computers ($3000-$5000 in equivalent cost) from the late 70s and early 80s.

      • squid_slime@lemmy.world
        link
        fedilink
        English
        arrow-up
        37
        arrow-down
        6
        ·
        10 months ago

        Silicon and engineering has come down in price and vr is hardly revolutionary at this point so yea price point is stupid high but what do people expect from apple

    • swayevenly@lemm.ee
      link
      fedilink
      English
      arrow-up
      15
      ·
      10 months ago

      Given the odd weight distribution, it’s also unfortunate that this may have been their first headset.

      • JohnEdwa@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        32
        arrow-down
        1
        ·
        10 months ago

        Making a VR headset from aluminium and glass with nothing to balance it in the back is yet again another perfect example of Apple going hard with form over function.

        • lud@lemm.ee
          link
          fedilink
          English
          arrow-up
          12
          ·
          10 months ago

          One reason for not balancing it in the back is probably because putting stuff in the back makes it uncomfortable if you want to lean back in a chair or a couch which is probably very important for the device since it’s primarily for sitting down compared to most other VR headsets.

    • DingoBilly@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      1
      ·
      10 months ago

      Your comment suggests you read the first paragraph and didn’t read the rest which is disappointing.

      The article talks about the most common complaint being comfort, then goes on to other complaints like the fact it offers no productivity savings and is expensive.

      It’s a bit of a no brainer though at end of day. Anyone surprised this is just a gimmick like any other is new to the VR space.

      • squid_slime@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        10 months ago

        Yea looking at the site I mistook the large gaps between paragraphs to be the end of the article. Going over it and I can see I missed a large deal. But I am still unsurprised with the reasons why people are returning the headsets. Its expensive, sold for productivity yet is restricting and uncomfortable. Vr has a place in the world and that is mostly media consumption.