nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agoStar Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'www.pcgamer.comexternal-linkmessage-square8fedilinkarrow-up140arrow-down12cross-posted to: games@lemmy.world
arrow-up138arrow-down1external-linkStar Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agomessage-square8fedilinkcross-posted to: games@lemmy.world
minus-squareAurenkin@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down1·9 months agoYeah, there are some interesting gameplay loops in there but not much interesting progression or narrative to keep you going.
Yeah, there are some interesting gameplay loops in there but not much interesting progression or narrative to keep you going.