misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 7 months agoXCOM developers start new studio to take on The Simswww.theverge.comexternal-linkmessage-square45fedilinkarrow-up1170arrow-down15
arrow-up1165arrow-down1external-linkXCOM developers start new studio to take on The Simswww.theverge.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 7 months agomessage-square45fedilink
minus-squareterwn43lp@lemmy.worldlinkfedilinkEnglisharrow-up4·7 months agomy only concern is that Midnight Suns was riddled with bugs and very high hardware demand, but the xcom 1+2 engine would work great with a Sims game, hell I’ll take a Sims Tactics at this point
minus-squareRebekahWSD@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoDid it have that many bugs? The only bug I got was the whole no ancestral armor at the uhhh greenhouse area. Which, to be fair, was really really annoying! Damn I want the last armor!
my only concern is that Midnight Suns was riddled with bugs and very high hardware demand, but the xcom 1+2 engine would work great with a Sims game, hell I’ll take a Sims Tactics at this point
Did it have that many bugs? The only bug I got was the whole no ancestral armor at the uhhh greenhouse area.
Which, to be fair, was really really annoying! Damn I want the last armor!