• jjjalljs@ttrpg.network
    link
    fedilink
    English
    arrow-up
    3
    ·
    6 months ago

    In all the games, your roll speed is determined by your equipment load. You may have picked a starting class that had heavy load, and thus a slow roll. You can take off armor to lower your load.

    I think all the games after ds1 show you the percentage of your equip load.

    • Varyk@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      6 months ago

      Ah, that’s probably it, I can get pretty pack rat until I know anything about the game and what’ll be useful or not. Thanks.

        • Varyk@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          6 months ago

          I played several modern games before I decided to give dark souls a try because elden ring had got so popular, and I didn’t know at the time about the inventory burden making the roll slower.

          None of the new games have instruction manuals, I got the remastered dark souls for the switch.

          Man I miss instruction manuals, I feel like some basic context are necessary enough thought there should at least be an official online brief for any game explaining the basic mechanics, Even if they don’t want to print out manuals.

          • Miss Brainfarts@lemmy.blahaj.zone
            link
            fedilink
            English
            arrow-up
            1
            ·
            6 months ago

            Yeah, I don’t remember there being any pointers about equip load. On one hand it makes perfect sense, put heavy armor on and you’re slower. But on the other hand, it’s a video game, so many players wouldn’t expect it and then spend hours trying to figure out why their controller rumbles when they roll

            • Varyk@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              6 months ago

              And that specific correlation is an uncommon mechanic in games, I can’t count the number of games where inventory load only has a bearing on the number of items you can carry.

              The more you know

              • jjjalljs@ttrpg.network
                link
                fedilink
                English
                arrow-up
                4
                ·
                6 months ago

                To be clear, it’s weight of equipped items. You can have as much stuff as you want in your backpack.

                The UI will show your equip load (as a percentage in newer games), and how it changes when you change equipment. Note that some rings are surprisingly heavy.

                I think there’s a breakpoint at 70% where your roll gets worse.

                • Jakeroxs@sh.itjust.works
                  link
                  fedilink
                  English
                  arrow-up
                  3
                  ·
                  6 months ago

                  This, important distinction, doesn’t matter how many items are in your bag, just what you’re wearing.

              • Miss Brainfarts@lemmy.blahaj.zone
                link
                fedilink
                English
                arrow-up
                2
                ·
                6 months ago

                I do like the mechanic though. Really forces you to adapt your playstyle. Some enemies are slow enough for it to not matter, and then with others it might actually be better to take some armor off, so you can dodge their attacks better.

                • Varyk@sh.itjust.works
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  6 months ago

                  Cool, well I’m going to get into elden ring now that I’ve gained some good perspective on it, and I might even try dark souls 1 again. Thanks!