nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 23 hours agoChasing live-service and open-world elements diluted BioWare's focus, Dragon Age: The Veilguard director says, discussing studio's return to its rootswww.eurogamer.netexternal-linkmessage-square6fedilinkarrow-up139arrow-down12
arrow-up137arrow-down1external-linkChasing live-service and open-world elements diluted BioWare's focus, Dragon Age: The Veilguard director says, discussing studio's return to its rootswww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 23 hours agomessage-square6fedilink
minus-squarenanoUFO@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up16arrow-down1·23 hours agoI don’t think i’d say it’s a return to it’s roots based on the writing.
minus-squarefern@lemmy.autism.placelinkfedilinkEnglisharrow-up7arrow-down1·21 hours agoYeah all the original roots left for new companies years ago.
minus-squaresheepy@lemm.eelinkfedilinkEnglisharrow-up4arrow-down1·edit-221 hours agoWhat do you mean? Writing unlikable, irritating, 1 dimensional characters is a staple of BioWare writing /s
I don’t think i’d say it’s a return to it’s roots based on the writing.
Yeah all the original roots left for new companies years ago.
What do you mean? Writing unlikable, irritating, 1 dimensional characters is a staple of BioWare writing /s