I think the 2016 approach was almost there. They outsourced the multiplayer so they could focus on the campaign, however there was a disconnect between the teams. I think now would be a good time to revisit that idea and take the spirit of dark ages and put it into a separate live service.
Hell maybe that’s the answer: Doom: Death Match. A free to play online shooter that mimics aspects of the classic games. If it’s done with care and love it could be a hit. That could be the next Doom “product” after dark ages.
Why are we asking for live service games? The problem is that they must be hits or they disappear forever, as opposed to putting a deathmatch in the game that you could boot up whenever, have a handful of hours of fun whenever you like, and move on. This genre chasing live service is why I haven’t found a first person shooter multiplayer mode that I’ve enjoyed in over a decade.
I think the 2016 approach was almost there. They outsourced the multiplayer so they could focus on the campaign, however there was a disconnect between the teams. I think now would be a good time to revisit that idea and take the spirit of dark ages and put it into a separate live service.
Hell maybe that’s the answer: Doom: Death Match. A free to play online shooter that mimics aspects of the classic games. If it’s done with care and love it could be a hit. That could be the next Doom “product” after dark ages.
Why are we asking for live service games? The problem is that they must be hits or they disappear forever, as opposed to putting a deathmatch in the game that you could boot up whenever, have a handful of hours of fun whenever you like, and move on. This genre chasing live service is why I haven’t found a first person shooter multiplayer mode that I’ve enjoyed in over a decade.
You’re not wrong, but Quake Arena was good. Maybe not even F2P, but dedicated multiplayer chaos.