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Cake day: July 2nd, 2023

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  • Burning Wheel’s Artha system has players create goals that are tied to their beliefs and related to their character’s relationships and back stories. When one of these goals are achieved in game the player gains a large chunck of progression.

    Small chunks of progression in that game work similarly to Skyrim: when attempting an action a character moves closer to improving their ability with that skill.

    It is an excellent system that my playgroup returns to every few years.




  • Sea of Thieves.

    There has never and will never be any pay to win. Everyone has access to all weapons at any time, no unlocking, just pure skill.

    Up to 4 players on your team (ship) open servers with other players all sailing around all the time. You can get in an organic fight over treasure, or matchmake for ranked battles.

    All of the progression is cosmetic based.

    The devs have been adding content constantly since launch that fleshes out the game systems and makes for more interesting interaction.

    I come back to this game all the time. Highly recommend.