There’s one in the living room of my mom’s house in Texas.
There’s one in the living room of my mom’s house in Texas.
If you search for “poker” on PEGI’s site, it seems that many games which are actually about simulated gambling are rated 12 or 16. They seem to think Balatro is more likely to expose children to realistic gambling than, say, Prominence Poker or Pure Hold’em World Poker Championship, which seems completely bizarre, given that those games are about playing poker and Balatro is a fancy kind of solitaire with no betting.
The difference engine was the source of all our ills!
I thought our eyes worked by projecting some kind of energy beam that scanned objects, like how Superman’s X-ray vision is sometimes drawn.
The patent isn’t about the balls, it’s about the summoning controls, and it seems broad enough to cover any controls that use a control stick together with buttons to aim a device for summoning a character. It is ridiculously over-broad, and part of a grand tradition of software patents being granted that are more akin to patenting “the idea of doors” than “a specific design for a doorknob.”
That’s why the new control is “press button to summon next to you,” it doesn’t use the stick and thereby avoids the patent. It’s also ass because it doesn’t let you aim the summon, but it is hard to envision a control system for aiming summons that doesn’t use a stick and buttons and also doesn’t suck.
This change is actually really annoying. Being able to summon Pals far from you was great in fights so that you wouldn’t both be in range of the same AoE, and some Pals like Croajiro have have skills that benefit from being able to decide where you place them (Croajiro can act as a launch pad to help you gain height in the early game before you have a flying Pal saddle).
I was cautiously optimistic for Pokémon Legends Z-A but I’m definitely skipping it now, fuck off Nintendo.
I think the patent is about controls more than about the balls, the mechanic would have to work very differently in order to not fall afoul of it. Like maybe if you had to go to the spot and place a mark there, or something, instead of aiming with the control stick, but that would be too clunky to use most of the time.
“Original” as in it has original ideas, or “original” as in it’s not part of an established franchise? If it’s the latter, I saw The Wild Robot in theaters. It was okay. A bit by-the-numbers, and I’m not sure everything made total sense, but it’s a kid’s movie so that was to be expected.
If the former, then, uh… Problemista? Also in theaters. I really liked that one.
Just scroll past it? I just assume it’s going to be wrong anyway.
I think I’m part of the Terraria crowd (I play through it basically every time there’s a big content update, at least) and I think the patience argument has a lot of merit even with games like Terraria. If you were only going to play through Terraria once, waiting longer would mean you got to play through more content. For people with limited time to game, I think it makes a lot of sense to focus on games that have had more time to build up features so that they get a more complete experience.
I liked healing in MMOs when all I had to do was click healthbars to fill them up. Other people did all the hard work of actually fighting monsters, and I got loot!
Now MMOs want to make healers “interesting” so that more people will play them, and this means I have to contend with actual mechanics and sometimes even deal damage. Sorry, my brain does not multitask, I’m simply not cut out for this anymore. :P
I have 40+ hours in the game and I haven’t even explored all of the existing islands, I’d better catch up!
If you need someone to remember completely useless trivia like Pokémon type matchups and the years of video game releases, I’m your guy.
If you want me to remember what I ate yesterday, I couldn’t tell you. If you want me to remember what cities I visited on my trip to Europe two years ago, I’d literally have to look at my notes; the specifics of my autobiographical memory, even for major events, quickly dissolve into a blur of impressions and images.
Once my boss, looking for someone to blame for some infraction, asked me “Did you work yesterday?” I couldn’t recall what I’d done the day before, so I started to “umm” while I thought about the schedule and tried to remember if I’d already had my days off that week, but I couldn’t bring it to mind… so I had to admit that I didn’t know. My boss said, disbelieving, “You don’t remember if you worked yesterday!?” I said, “You know, the days all blur together…” and he just shook his head and walked off to bother someone else.
In Lightning Returns: Final Fantasy XIII, the world is ending, and the 13-day timer is very real. You basically get told “do as much as you can before the world ends” and let loose. So there’s urgency AND side questing.
And of course you have the opportunity to spend that time doing things that are completely irrelevant to making progress, like collecting silly outfits and forcing Lightning to wear them so that Hope can laugh at her.
If it’s to avoid clipping, then something is badly wrong in the older game, where the person walks inside a bunk bed, lies down, then sinks all the way through the bed before rising up to slightly levitate above it!
Although in that case the idea of a margin might make sense, since at the end they’re only barely above the bed. In the new game they’re in the right place at first, and then rise up like a foot and a half above the bed once the player approaches them…
Pokémon Infinite Fusion is really good. It’s Kanto but you can splice Pokémon together for fun and/or advantage, combining their types and movesets, and a ton of the possible combos have custom sprites. (The ones that don’t have custom sprites use old auto-generated sprites, which are at least usually funny.)
There are about 500 canonical 'mons, which means over 200,000 fusions!
Don’t trust Google, people are making fake download sites. Get the game from the Discord.
(Yes, Discord is a terrible place to keep the canonical download links. No, I don’t know why it’s like that. Yes, this whole thing was made in RPG Maker, somehow!)
Sonic Roboblast 2 Kart and its successor Dr. Robotnik’s Ring Racers are open source, and pretty fun! The exact degree to which they’re free-as-in-libre depends somewhat on Sega’s policy of turning a blind eye to fan games, so although GPL-2.0 permits commercial use I wouldn’t recommend testing it.
There is a lively modding scene (or there was for SRB2K last time I was playing it; I haven’t played RR yet). Ring Racers has single-player content if that’s what you’re looking for, I hear it’s quite challenging.
My car has been on standard time for years now, so it’s currently correct.
I really like the idea of calling it XFree86/GNU/Linux and then if anyone ever asks “but what about (other contributing software package)?” just tacking it on at the beginning.