It’s time for game publishers to think about in-game video as something beyond marketing alone," said Rhys Elliott, games analyst, MIDiA Research.
‘‘By reclaiming video engagement, publishers have the potential to unlock new revenue streams, like advertising, and drive growth.’’
Reminds me of the business plans of the business guys from Ready Player One. “We estimate we can sell up to 80 percent of a user’s visual field before inducing seizures.” 😂
Lmao, what a takeaway. Guy is struggling to earn that paycheck.
Reminds me of the business plans of the business guys from Ready Player One. “We estimate we can sell up to 80 percent of a user’s visual field before inducing seizures.” 😂
Groooowwwtthhhh! It’s all about that Groooooowwwtthhhhh!
Please bro just a little bit more groooowth. I promise we’ll unlock all the money in the world if we can just have a littile more grooowwth.